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API > API/Runtime > API/Runtime/InterchangeEngine
| Name | FInterchangeFilePickerParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Interchange/Engine/Public/InterchangeFilePickerBase.h |
| Include Path | #include "InterchangeFilePickerBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FInterchangeFilePickerParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowMultipleFiles | bool | If true, the user will be able to select multiple files. | InterchangeFilePickerBase.h |
|
| bShowAllFactoriesExtension | bool | If true, the user will be able to select any unreal editor factory + interchange file types. | InterchangeFilePickerBase.h |
|
| DefaultPath | FString | Set the default open path that the dialog will show to the user. | InterchangeFilePickerBase.h |
|
| ExtraFormats | TArray< FString > | Add some extension to the picker. Format text item that way TEXT("fbx;Filmbox") | InterchangeFilePickerBase.h |
|
| Title | FText | If not empty, this will override the default title. | InterchangeFilePickerBase.h |
|