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API > API/Runtime > API/Runtime/InteractiveToolsFramework
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
InputState.h |
|
|
|
InteractiveGizmo.h |
|
|
|
SceneQueries/SceneSnappingManager.h |
|
|
|
ToolContextInterfaces.h |
|
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputState.h |
| Include Path |
#include "InputState.h" |
EInputDevices & operator^=
(
EInputDevices & Lhs,
EInputDevices Rhs
)
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveGizmo.h |
| Include Path |
#include "InteractiveGizmo.h" |
ETransformGizmoSubElements & operator^=
(
ETransformGizmoSubElements & Lhs,
ETransformGizmoSubElements Rhs
)
operator^=(ESceneSnapQueryTargetType &, ESceneSnapQueryTargetType)
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/SceneQueries/SceneSnappingManager.h |
| Include Path |
#include "SceneQueries/SceneSnappingManager.h" |
ESceneSnapQueryTargetType & operator^=
(
ESceneSnapQueryTargetType & Lhs,
ESceneSnapQueryTargetType Rhs
)
operator^=(EViewInteractionState &, EViewInteractionState)
| |
|
| Name |
operator^= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolContextInterfaces.h |
| Include Path |
#include "ToolContextInterfaces.h" |
EViewInteractionState & operator^=
(
EViewInteractionState & Lhs,
EViewInteractionState Rhs
)