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Factory for USceneComponentToolTarget to be used by the target manager.
| Name | USceneComponentToolTargetFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolTargets/SceneComponentToolTarget.h |
| Include Path | #include "ToolTargets/SceneComponentToolTarget.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class USceneComponentToolTargetFactory : public UToolTargetFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTargetFactory → USceneComponentToolTargetFactory
Functions
Public
Overridden from UToolTargetFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UToolTarget * BuildTarget
(
UObject* SourceObject, |
ToolTargets/SceneComponentToolTarget.h | ||
virtual bool CanBuildTarget
(
UObject* SourceObject, |
ToolTargets/SceneComponentToolTarget.h |