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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | UMultiSelectionTool |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/MultiSelectionTool.h |
| Include Path | #include "MultiSelectionTool.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class UMultiSelectionTool :
public UInteractiveTool ,
public IInteractiveToolCameraFocusAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UMultiSelectionTool
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AreAllTargetsValid() |
MultiSelectionTool.h | ||
void SetTargets
(
TArray< TObjectPtr< UToolTarget > > TargetsIn |
MultiSelectionTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanAccept() |
MultiSelectionTool.h |
Overridden from IInteractiveToolCameraFocusAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBox GetWorldSpaceFocusBox() |
MultiSelectionTool.h | ||
virtual bool GetWorldSpaceFocusPoint
(
const FRay& WorldRay, |
MultiSelectionTool.h | ||
virtual bool SupportsWorldSpaceFocusBox() |
IInteractiveToolCameraFocusAPI implementation. | MultiSelectionTool.h | |
virtual bool SupportsWorldSpaceFocusPoint() |
MultiSelectionTool.h |