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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UMeshSelectionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< int > & GetElements
(
EMeshSelectionElementType ElementType |
SelectionSet.h | ||
const TArray< int > & GetElements
(
EMeshSelectionElementType ElementType |
SelectionSet.h |
GetElements(EMeshSelectionElementType)
| Name | GetElements |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SelectionSet.h |
| Include Path | #include "SelectionSet.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/SelectionSet.cpp |
TArray < int > & GetElements
(
EMeshSelectionElementType ElementType
)
current selected elements of the given ElementType
GetElements(EMeshSelectionElementType)
| Name | GetElements |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SelectionSet.h |
| Include Path | #include "SelectionSet.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/SelectionSet.cpp |
const TArray < int > & GetElements
(
EMeshSelectionElementType ElementType
) const
current selected elements of the given ElementType