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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UGizmoElementGroupBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyUniformConstantScaleToTransform
(
double PixelToWorldScale, |
Updates input transform's scale component to have uniform scale and applies constant scale if bConstantScale is true. | BaseGizmos/GizmoElementGroup.h | |
virtual void ApplyUniformConstantScaleToTransform
(
double PixelToWorldScale, |
Updates input transform's scale component to have uniform scale and applies constant scale if bConstantScale or bInForceApply is true. | BaseGizmos/GizmoElementGroup.h |
ApplyUniformConstantScaleToTransform(double, FTransform &)
Description
Updates input transform's scale component to have uniform scale and applies constant scale if bConstantScale is true.
| Name | ApplyUniformConstantScaleToTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementGroup.h |
| Include Path | #include "BaseGizmos/GizmoElementGroup.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementGroup.cpp |
virtual void ApplyUniformConstantScaleToTransform
(
double PixelToWorldScale,
FTransform & InOutLocalToWorldTransform
) const
ApplyUniformConstantScaleToTransform(double, FTransform &, const bool)
Description
Updates input transform's scale component to have uniform scale and applies constant scale if bConstantScale or bInForceApply is true.
| Name | ApplyUniformConstantScaleToTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementGroup.h |
| Include Path | #include "BaseGizmos/GizmoElementGroup.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementGroup.cpp |
virtual void ApplyUniformConstantScaleToTransform
(
double PixelToWorldScale,
FTransform & InOutLocalToWorldTransform,
const bool bInForceApply
) const