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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UGizmoElementBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetViewDependentVisibility
(
const FSceneView* View, |
Returns whether object is visible in input FSceneView based on view-dependent visibility settings. | BaseGizmos/GizmoElementBase.h | |
virtual bool GetViewDependentVisibility
(
const UGizmoViewContext* View, |
Returns whether object is visible in input gizmo view context based on view-dependent visibility settings. | BaseGizmos/GizmoElementBase.h | |
virtual bool GetViewDependentVisibility
(
const FVector& InViewLocation, |
Returns whether object is visible based on view-dependent visibility settings. | BaseGizmos/GizmoElementBase.h |
GetViewDependentVisibility(const FSceneView *, const FTransform &, const FVector &)
Description
Returns whether object is visible in input FSceneView based on view-dependent visibility settings.
| Name | GetViewDependentVisibility |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool GetViewDependentVisibility
(
const FSceneView * View,
const FTransform & InLocalToWorldTransform,
const FVector & InLocalCenter
) const
GetViewDependentVisibility(const UGizmoViewContext *, const FTransform &, const FVector &)
Description
Returns whether object is visible in input gizmo view context based on view-dependent visibility settings.
| Name | GetViewDependentVisibility |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool GetViewDependentVisibility
(
const UGizmoViewContext * View,
const FTransform & InLocalToWorldTransform,
const FVector & InLocalCenter
) const
GetViewDependentVisibility(const FVector &, const FVector &, bool, const FTransform &, const FVector &)
Description
Returns whether object is visible based on view-dependent visibility settings.
| Name | GetViewDependentVisibility |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool GetViewDependentVisibility
(
const FVector & InViewLocation,
const FVector & InViewDirection,
bool bInPerspectiveView,
const FTransform & InLocalToWorldTransform,
const FVector & InLocalCenter
) const