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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UGizmoElementBase
Contains information about a line trace, in addition to FInputRayHit.
| Name | FLineTraceOutput |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
Syntax
struct FLineTraceOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSurfaceHit | bool | True if the ray hit the actual surface, rather than within a proximity (specified by PixelHitDistanceThreshold in GizmoElements). | BaseGizmos/GizmoElementBase.h | |
| HitPriority | int32 | Client-defined hit priority. | BaseGizmos/GizmoElementBase.h |