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Overloads
UE::TransformGizmoUtil::CreateCustomTransformGizmo(UInteractiveGizmoManager , ETransformGizmoSubElements, void , const FString &)
Description
Spawn a new custom Transform gizmo (see UCombinedTransformGizmoContextObject::CreateCustomTransformGizmo for details) GizmoManager's ToolsContext must have a UCombinedTransformGizmoContextObject registered (see UCombinedTransformGizmoContextObject for details)
| Name | UE::TransformGizmoUtil::CreateCustomTransformGizmo |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformGizmoUtil.h |
| Include Path | #include "BaseGizmos/TransformGizmoUtil.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/TransformGizmoUtil.cpp |
namespace UE
{
namespace TransformGizmoUtil
{
UCombinedTransformGizmo * UE::TransformGizmoUtil::CreateCustomTransformGizmo
(
UInteractiveGizmoManager * GizmoManager,
ETransformGizmoSubElements Elements,
void * Owner,
const FString & InstanceIdentifier
)
}
}
UE::TransformGizmoUtil::CreateCustomTransformGizmo(UInteractiveToolManager , ETransformGizmoSubElements, void , const FString &)
Description
Spawn a new custom Transform gizmo (see UCombinedTransformGizmoContextObject::CreateCustomTransformGizmo for details) ToolManager's ToolsContext must have a UCombinedTransformGizmoContextObject registered (see UCombinedTransformGizmoContextObject for details)
| Name | UE::TransformGizmoUtil::CreateCustomTransformGizmo |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformGizmoUtil.h |
| Include Path | #include "BaseGizmos/TransformGizmoUtil.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/TransformGizmoUtil.cpp |
namespace UE
{
namespace TransformGizmoUtil
{
UCombinedTransformGizmo * UE::TransformGizmoUtil::CreateCustomTransformGizmo
(
UInteractiveToolManager * ToolManager,
ETransformGizmoSubElements Elements,
void * Owner,
const FString & InstanceIdentifier
)
}
}