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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | UAxisAngleGizmoBuilder |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/AxisAngleGizmo.h |
| Include Path | #include "BaseGizmos/AxisAngleGizmo.h" |
Syntax
UCLASS (MinimalAPI)
class UAxisAngleGizmoBuilder : public UInteractiveGizmoBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveGizmoBuilder → UAxisAngleGizmoBuilder
Functions
Public
Overridden from UInteractiveGizmoBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveGizmo * BuildGizmo
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Gizmo | BaseGizmos/AxisAngleGizmo.h |