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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | ISkeletalMeshBackedTarget |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/TargetInterfaces/SkeletalMeshBackedTarget.h |
| Include Path | #include "TargetInterfaces/SkeletalMeshBackedTarget.h" |
Syntax
class ISkeletalMeshBackedTarget : public IAssetBackedTarget
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USkeletalMesh * GetSkeletalMesh() |
TargetInterfaces/SkeletalMeshBackedTarget.h |
Overridden from IAssetBackedTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * GetSourceData() |
TargetInterfaces/SkeletalMeshBackedTarget.h |