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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | FComponentTargetFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ComponentSourceInterfaces.h |
| Include Path | #include "ComponentSourceInterfaces.h" |
Syntax
class FComponentTargetFactory
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FComponentTargetFactory() |
ComponentSourceInterfaces.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< FPrimitiveComponentTarget > Build
(
UPrimitiveComponent* PrimitiveComponent |
ComponentSourceInterfaces.h | ||
bool CanBuild
(
UActorComponent* Candidate |
ComponentSourceInterfaces.h |