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FActivateToolChange is used by UInteractiveToolManager to change the active tool. This Change has two modes, either activating or deactivating.
| Name | FActivateToolChange |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolManager.h |
| Include Path | #include "InteractiveToolManager.h" |
Syntax
class FActivateToolChange : public FToolCommandChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FActivateToolChange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActivateToolChange
(
EToolSide SideIn, |
InteractiveToolManager.h | ||
FActivateToolChange
(
EToolSide SideIn, |
InteractiveToolManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDeactivate | bool | InteractiveToolManager.h | ||
| ShutdownType | EToolShutdownType | InteractiveToolManager.h | ||
| Side | EToolSide | InteractiveToolManager.h | ||
| ToolType | FString | InteractiveToolManager.h |
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
InteractiveToolManager.h | ||
virtual bool HasExpired
(
UObject* Object |
InteractiveToolManager.h | ||
virtual void Revert
(
UObject* Object |
InteractiveToolManager.h | ||
virtual FString ToString() |
InteractiveToolManager.h |