Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseGizmos > API/Runtime/InteractiveToolsFramework/BaseGizmos/UGizmoElementBase
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
virtual bool IsVisible
&40;
const FSceneView &42; View,
EGizmoElementInteractionState InCurrentInteractionState,
const FTransform & InLocalToWorldTransform,
const FVector & InLocalCenter
&41; const
Remarks
Return whether element is currently visible.