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Unreal Engine C++ API Reference > Runtime > InputCore
References
Module | InputCore |
Header | /Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h |
Include | #include "InputCoreTypes.h" |
Syntax
namespace ETouchIndex
{
enum Type
&123;
Touch1,
Touch2,
Touch3,
Touch4,
Touch5,
Touch6,
Touch7,
Touch8,
Touch9,
Touch10,
CursorPointerIndex,
MAX_TOUCHES,
&125;
}
Values
Name | Description |
---|---|
Touch1 | |
Touch2 | |
Touch3 | |
Touch4 | |
Touch5 | |
Touch6 | |
Touch7 | |
Touch8 | |
Touch9 | |
Touch10 | |
CursorPointerIndex | This entry is special. |
MAX_TOUCHES |
Remarks
The number of entries in ETouchIndex must match the number of touch keys defined in EKeys and NUM_TOUCH_KEYS above.