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API > API/Runtime > API/Runtime/InMemoryNetworkReplayStreaming
Holds all data about an entire replay
| Name | FInMemoryReplay |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h |
| Include Path | #include "InMemoryNetworkReplayStreaming.h" |
Syntax
struct FInMemoryReplay
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInMemoryReplay() |
InMemoryNetworkReplayStreaming.h |
Structs
| Name | Remarks |
|---|---|
| FCheckpoint | |
| FStreamChunk | Represents a chunk of replay stream data between two checkpoints. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Checkpoints | TArray< FCheckpoint > | InMemoryNetworkReplayStreaming.h | ||
| Header | TArray< uint8 > | InMemoryNetworkReplayStreaming.h | ||
| Metadata | TArray< uint8 > | InMemoryNetworkReplayStreaming.h | ||
| NetworkVersion | uint32 | InMemoryNetworkReplayStreaming.h | ||
| StreamChunks | TArray< FStreamChunk > | InMemoryNetworkReplayStreaming.h | ||
| StreamInfo | FNetworkReplayStreamInfo | InMemoryNetworkReplayStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int64 TotalStreamSize() |
InMemoryNetworkReplayStreaming.h |