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API > API/Runtime > API/Runtime/HttpNetworkReplayStreaming
| Name | FQueuedGotoFakeCheckpoint |
| Type | class |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
| Include Path | #include "HttpNetworkReplayStreaming.h" |
Syntax
class FQueuedGotoFakeCheckpoint : public FQueuedHttpRequest
Inheritance Hierarchy
- FQueuedHttpRequest → FQueuedGotoFakeCheckpoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueuedGotoFakeCheckpoint() |
HttpNetworkReplayStreaming.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FQueuedGotoFakeCheckpoint() |
HttpNetworkReplayStreaming.h |
Functions
Public
Overridden from FQueuedHttpRequest
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool PreProcess
(
FHttpNetworkReplayStreamer* Streamer, |
HttpNetworkReplayStreaming.h |