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Unreal Engine C++ API Reference > Runtime > HeadMountedDisplay
References
Module | HeadMountedDisplay |
Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
Include | #include "MotionDelayBuffer.h" |
Syntax
class FMotionDelayService
Remarks
Functions
Type | Name | Description | |
---|---|---|---|
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void | RegisterDelayClient
(
TSharedRef< FMotionDelayClient, ESPMode::ThreadSafe > DelayClient |
|
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bool | RegisterDelayTarget
(
USceneComponent* MotionControlledComponent, |
|
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void | SetEnabled
(
bool bEnable |