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Unreal Engine C++ API Reference > Runtime > HeadMountedDisplay
References
Module | HeadMountedDisplay |
Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
Include | #include "HeadMountedDisplayTypes.h" |
Syntax
namespace EHMDTrackingOrigin
{
enum Type
&123;
Floor,
Eye,
Stage,
&125;
}
Values
Name | Description |
---|---|
Floor | |
Eye | |
Stage |
Remarks
For HMDs that support it, this specifies whether the origin of the tracking universe will be at the floor, or at the user's eye height