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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/UBaseDynamicMeshComponent
Description
UBaseDynamicMeshComponent API. Subclasses must implement these functions initialize the internal mesh from a DynamicMesh
Derived Overrides
| Name | SetMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include Path | #include "Components/BaseDynamicMeshComponent.h" |
virtual void SetMesh
(
UE::Geometry::FDynamicMesh3 && MoveMesh
)