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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FMeshRenderBufferSet
Warnings * This can only be called on the Rendering Thread.
Description
Fast path to only update the primary and secondary index buffers. This can be used when (eg) the secondary index buffer is being used to highlight/hide a subset of triangles.
This can only be called on the Rendering Thread.
| Name | UploadIndexBufferUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include Path | #include "Components/MeshRenderBufferSet.h" |
void UploadIndexBufferUpdate()