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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/FMeshChange
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshChange () |
Changes/MeshChange.h | ||
FMeshChange
(
TUniquePtr< UE::Geometry::FDynamicMeshChange > DynamicMeshChangeIn |
Changes/MeshChange.h |
FMeshChange()
| Name | FMeshChange |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshChange.h |
| Include Path | #include "Changes/MeshChange.h" |
FMeshChange()
FMeshChange(TUniquePtr< UE::Geometry::FDynamicMeshChange >)
| Name | FMeshChange |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshChange.h |
| Include Path | #include "Changes/MeshChange.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Changes/MeshChange.cpp |
FMeshChange
(
TUniquePtr < UE::Geometry::FDynamicMeshChange > DynamicMeshChangeIn
)