Navigation
Unreal Engine C++ API Reference > Runtime > GeometryFramework > Changes
Inheritance Hierarchy
- IMeshCommandChangeTarget
- UBaseDynamicMeshComponent
- UDynamicMeshComponent
- UOctreeDynamicMeshComponent
- UDynamicMesh
- UPreviewMesh
- UPolyEditPreviewMesh
References
Module | GeometryFramework |
Header | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshChange.h |
Include | #include "Changes/MeshChange.h" |
Syntax
class IMeshCommandChangeTarget
Remarks
IMeshCommandChangeTarget is an interface which is used to apply a mesh change
Functions
Type | Name | Description | |
---|---|---|---|
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void | ApplyChange
(
const FMeshChange* Change, |