Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TSparseListSet
Handle to an allocated list returned by AllocateAt()
| Name | FListHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/SparseListSet.h |
| Include Path | #include "Util/SparseListSet.h" |
Syntax
struct FListHandle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ListRef | void * | Util/SparseListSet.h |