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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshAABBTree3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Build () |
Spatial/MeshAABBTree3.h | ||
| Spatial/MeshAABBTree3.h |
Build()
| Name | Build |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path | #include "Spatial/MeshAABBTree3.h" |
void Build()
Build(const TArray< int32 > &)
| Name | Build |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path | #include "Spatial/MeshAABBTree3.h" |
void Build
(
const TArray < int32 > & TriangleList
)