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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshAABBTree3
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Spatial/MeshAABBTree3.h |
|
|
|
Spatial/MeshAABBTree3.h |
|
Build()
| |
|
| Name |
Build |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path |
#include "Spatial/MeshAABBTree3.h" |
void Build()
Build(const TArray< int32 > &)
| |
|
| Name |
Build |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path |
#include "Spatial/MeshAABBTree3.h" |
void Build
(
const TArray < int32 > & TriangleList
)