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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDynamicMeshTriangleAttribute
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Create an empty overlay | DynamicMesh/DynamicMeshTriangleAttribute.h | ||
TDynamicMeshTriangleAttribute
(
FDynamicMesh3* ParentMeshIn, |
Create an overlay for the given parent mesh | DynamicMesh/DynamicMeshTriangleAttribute.h |
TDynamicMeshTriangleAttribute()
Description
Create an empty overlay
| Name | TDynamicMeshTriangleAttribute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include Path | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
TDynamicMeshTriangleAttribute()
TDynamicMeshTriangleAttribute(FDynamicMesh3 *, bool)
Description
Create an overlay for the given parent mesh
| Name | TDynamicMeshTriangleAttribute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include Path | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
TDynamicMeshTriangleAttribute
(
FDynamicMesh3 * ParentMeshIn,
bool bAutoInit
)