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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDynamicAttributeBase
Description
Add default-valued elements, using the AppendInfo to determine the range to add. Called when appending from a mesh that does not have this attribute.
Derived Overrides
- TDynamicBoneAttributeBase::AppendDefaulted
- TDynamicMeshTriangleAttribute::AppendDefaulted
- TDynamicVertexAttribute::AppendDefaulted
- TDynamicVertexSkinWeightsAttribute::AppendDefaulted
| Name | AppendDefaulted |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicAttribute.h |
| Include Path | #include "DynamicMesh/DynamicAttribute.h" |
void AppendDefaulted
(
const FDynamicMesh3::FAppendInfo & AppendInfo
)