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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FVertexConnectedComponents
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetComponent
(
int32 VertexID |
VertexConnectedComponents.h | ||
int32 GetComponent
(
const TriangleType& Triangle |
VertexConnectedComponents.h |
GetComponent(int32)
| Name | GetComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/VertexConnectedComponents.h |
| Include Path | #include "VertexConnectedComponents.h" |
int32 GetComponent
(
int32 VertexID
)
GetComponent(const TriangleType &)
| Name | GetComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/VertexConnectedComponents.h |
| Include Path | #include "VertexConnectedComponents.h" |
template<typename TriangleType>
int32 GetComponent
(
const TriangleType & Triangle
)