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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FVector3i
Overloads
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Include Path |
Unreal Specifiers |
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IntVectorTypes.h |
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IntVectorTypes.h |
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IntVectorTypes.h |
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IntVectorTypes.h |
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IntVectorTypes.h |
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IntVectorTypes.h |
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constexpr FVector3i
(
int32 ValX,
int32 ValY,
int32 ValZ
)
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IntVectorTypes.h |
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FVector3i()
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
constexpr FVector3i()
FVector3i(const int32 *)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
constexpr FVector3i
(
const int32 * Data
)
FVector3i(const FVector3i &)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS constexpr FVector3i
(
const FVector3i & Vec
)
FVector3i(const FVector3f &)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
FVector3i
(
const FVector3f & Vec
)
FVector3i(const FVector3d &)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
FVector3i
(
const FVector3d & Vec
)
FVector3i(const FIntVector &)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
FVector3i
(
const FIntVector & Vec
)
FVector3i(int32, int32, int32)
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| Name |
FVector3i |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path |
#include "IntVectorTypes.h" |
constexpr FVector3i
(
int32 ValX,
int32 ValY,
int32 ValZ
)