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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshFaceSelection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSet< int >::TRangedForIterator begin () |
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support. | Selections/MeshFaceSelection.h | |
TSet< int >::TRangedForConstIterator begin () |
Selections/MeshFaceSelection.h |
begin()
Description
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support.
| Name | begin |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshFaceSelection.h |
| Include Path | #include "Selections/MeshFaceSelection.h" |
TSet< int >::TRangedForIterator begin()
begin()
| Name | begin |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshFaceSelection.h |
| Include Path | #include "Selections/MeshFaceSelection.h" |
TSet< int >::TRangedForConstIterator begin() const