Navigation
API > API/Runtime > API/Runtime/GeometryCore
| |
|
| Name |
FKnot |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Splines/BSpline.h |
| Include Path |
#include "Splines/BSpline.h" |
Syntax
struct FKnot
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Splines/BSpline.h |
|
FKnot
(
float InValue,
uint32 InMultiplicity
)
|
|
Splines/BSpline.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Multiplicity |
uint32 |
|
Splines/BSpline.h |
|
| Value |
float |
|
Splines/BSpline.h |
|
Functions
Public
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Converts a pair-based knot vector to a flat knot vector |
Splines/BSpline.h |
|
static bool IsValidKnotVector
(
const TArray< FKnot >& InKnots,
int32 Degree
)
|
|
Splines/BSpline.h |
|
Operators