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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicSubmesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIndex2i MapVerticesToSubmesh
(
FIndex2i VIDs |
DynamicSubmesh3.h | ||
void MapVerticesToSubmesh
(
TArrayView< int >& Vertices |
DynamicSubmesh3.h |
MapVerticesToSubmesh(FIndex2i)
| Name | MapVerticesToSubmesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include Path | #include "DynamicSubmesh3.h" |
FIndex2i MapVerticesToSubmesh
(
FIndex2i VIDs
) const
Pair of vertex IDs in submesh, mapped from base mesh
MapVerticesToSubmesh(TArrayView< int > &)
| Name | MapVerticesToSubmesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include Path | #include "DynamicSubmesh3.h" |
void MapVerticesToSubmesh
(
TArrayView < int > & Vertices
) const
Parameters
| Name | Remarks |
|---|---|
| Vertices | Array of vertex IDs in base mesh that will all be changed to the corresponding IDs in the submesh |