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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | DynamicMesh/DynamicMesh3.h | ||
FDynamicMesh3
(
const FDynamicMesh3& CopyMesh |
Copy/Move construction | DynamicMesh/DynamicMesh3.h | |
FDynamicMesh3
(
FDynamicMesh3&& MoveMesh |
DynamicMesh/DynamicMesh3.h | ||
FDynamicMesh3
(
EMeshComponents flags |
DynamicMesh/DynamicMesh3.h | ||
FDynamicMesh3
(
const FMeshShapeGenerator* Generator |
Construction from Mesh Generator | DynamicMesh/DynamicMesh3.h | |
FDynamicMesh3
(
bool bWantNormals, |
Construct an empty mesh with specified attributes | DynamicMesh/DynamicMesh3.h |
FDynamicMesh3()
Description
Default constructor
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3()
FDynamicMesh3(const FDynamicMesh3 &)
Description
Copy/Move construction
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3
(
const FDynamicMesh3 & CopyMesh
)
FDynamicMesh3(FDynamicMesh3 &&)
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3
(
FDynamicMesh3 && MoveMesh
)
FDynamicMesh3(EMeshComponents)
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3
(
EMeshComponents flags
)
FDynamicMesh3(const FMeshShapeGenerator *)
Description
Construction from Mesh Generator
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3
(
const FMeshShapeGenerator * Generator
)
FDynamicMesh3(bool, bool, bool, bool)
Description
Construct an empty mesh with specified attributes
| Name | FDynamicMesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
FDynamicMesh3
(
bool bWantNormals,
bool bWantColors,
bool bWantUVs,
bool bWantTriGroups
)