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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Options for the IsSameAs check
| Name | FSameAsOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
Syntax
struct FSameAsOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCheckAttributes | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckColors | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckConnectivity | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckEdgeIDs | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckGroups | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckNormals | bool | DynamicMesh/DynamicMesh3.h | ||
| bCheckUVs | bool | DynamicMesh/DynamicMesh3.h | ||
| bIgnoreDataLayout | bool | Ignore gaps and padding in the data layout, i.e. the exact index is irrelevant as long as valid entries are equal in value and in the same order. | DynamicMesh/DynamicMesh3.h | |
| EpsilonDouble | double | Comparisons check for smaller or equal than this value. used for 64-bit comparisons, such as on points. | DynamicMesh/DynamicMesh3.h | |
| EpsilonFloat | float | Comparisons check for smaller or equal than this value. used on on 32-bit floating point checks | DynamicMesh/DynamicMesh3.h |