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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/UGeometryCollectionRootProxyRend-
Description
Update the root bone transform of the geometry collection. If the geometry collection is using of multiple proxy root meshes this transform applies to all of them.
Virtual Inheritance
- IGeometryCollectionExternalRenderInterface::UpdateRootTransform → UGeometryCollectionRootProxyRenderer::UpdateRootTransform
| Name | UpdateRootTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRootProxyRenderer.h |
| Include Path | #include "GeometryCollection/GeometryCollectionRootProxyRenderer.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRootProxyRenderer.cpp |
virtual void UpdateRootTransform
(
UGeometryCollection const & InGeometryCollection,
FTransform const & InRootTransform
)