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Unreal Engine C++ API Reference > Runtime > GeometryCollectionEngine > GeometryCollection > UGeometryCollectionCache
References
Module | GeometryCollectionEngine |
Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCache.h |
Include | #include "GeometryCollection/GeometryCollectionCache.h" |
const FRecordedTransformTrack &42; GetData&40;&41; const
Remarks
End UObject Interface Access the recorded tracks