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Unreal Engine C++ API Reference > Runtime > GeometryCollectionEngine > GeometryCollection > UGeometryCollectionCache
- UObject::GetAssetRegistryTags()
- UGeometryCollectionCache::GetAssetRegistryTags()
References
Module | GeometryCollectionEngine |
Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCache.h |
Include | #include "GeometryCollection/GeometryCollectionCache.h" |
Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionCache.cpp |
virtual void GetAssetRegistryTags
&40;
TArray< FAssetRegistryTag > & OutTags
&41; const
Remarks
UObject Interface