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Unreal Engine C++ API Reference > Runtime > GeometryCollectionEngine > GeometryCollection > UGeometryCollectionComponent
- USceneComponent::HasAnySockets()
- UGeometryCollectionComponent::HasAnySockets()
References
Module | GeometryCollectionEngine |
Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp |
virtual bool HasAnySockets&40;&41; const
Remarks
Returns true if this component has any sockets