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Unreal Engine C++ API Reference > Runtime > GeometryCollectionEngine > GeometryCollection > FGeometryCollectionISMPoolDebugDrawSceneProxy
- FPrimitiveSceneProxy::GetTypeHash()
- FDebugRenderSceneProxy::GetTypeHash()
- FGeometryCollectionISMPoolDebugDrawSceneProxy::GetTypeHash()
References
Module | GeometryCollectionEngine |
Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionISMPoolDebugDrawComponent.cpp |
Include | #include "GeometryCollection/GeometryCollectionISMPoolDebugDrawComponent.cpp" |
virtual SIZE_T GetTypeHash&40;&41; const
Remarks
Return a type (or subtype) specific hash for sorting purposes