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Unreal Engine C++ API Reference > Runtime > GameplayTasks > Tasks > UGameplayTask_TimeLimitedExecution
- UGameplayTask::GetDebugString()
- UGameplayTask_TimeLimitedExecution::GetDebugString()
References
Module | GameplayTasks |
Header | /Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h |
Include | #include "Tasks/GameplayTask_TimeLimitedExecution.h" |
Source | /Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_TimeLimitedExecution.cpp |
virtual FString GetDebugString() const
Remarks
Return debug string describing task