Navigation
| Name | GameplayTasks |
| Type | Runtime |
| Location | /Engine/Source/Runtime/GameplayTasks/ |
| Module Build Rules | GameplayTasks.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FGameplayTaskSpawnActorDelegate | |
| FOnClaimedResourcesChangeSignature | |
| UGameplayTask | |
| UGameplayTask_ClaimResource | |
| UGameplayTask_SpawnActor | Convenience task for spawning actors (optionally limiting the spawning to the network authority). |
| UGameplayTask_TimeLimitedExecution | |
| UGameplayTask_WaitDelay | |
| UGameplayTaskOwnerInterface | |
| UGameplayTaskResource | |
| UGameplayTasksComponent | The core ActorComponent for interfacing with the GameplayAbilities System |
Structs
| Name | Remarks |
|---|---|
| FGameplayResourceSet | |
| FGameplayTaskEventData | |
| FGameplayTaskInstanceClassPredicate | |
| FGameplayTaskInstanceNamePredicate | For searching through lists of task instances. |
Interfaces
| Name | Remarks |
|---|---|
| IGameplayTaskOwnerInterface | |
| IGameplayTasksModule | The public interface to this module |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FConstGameplayTaskIterator | UGameplayTasksComponent::GameplayTaskContainerType::TConstIterator | GameplayTasksComponent.h |
Enums
Public
| Name | Remarks |
|---|---|
| EGameplayTaskEvent | |
| EGameplayTaskRunResult | |
| EGameplayTaskState | |
| ETaskResourceOverlapPolicy |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultPriority | uint8 | GameplayTaskTypes.h | ||
| ScriptedPriority | uint8 | GameplayTaskTypes.h |