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Unreal Engine C++ API Reference > Runtime > GameplayTags
References
Module | GameplayTags |
Header | /Engine/Source/Runtime/GameplayTags/Public/GameplayTagRedirectors.h |
Include | #include "GameplayTagRedirectors.h" |
Syntax
USTRUCT ()
struct FGameplayTagRedirect
Remarks
A single redirect from a deleted tag to the new tag that should replace it
Variables
Type | Name | Description | |
---|---|---|---|
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FName | NewTagName | |
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FName | OldTagName |
Constructors
Type | Name | Description | |
---|---|---|---|
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Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
FName OtherOldTagName |
This enables lookups by old tag name via FindByKey. |