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Unreal Engine C++ API Reference > Runtime > GameplayTags > FGameplayTagContainer
References
Module | GameplayTags |
Header | /Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include | #include "GameplayTagContainer.h" |
Source | /Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
bool ImportTextItem
(
const TCHAR *& Buffer,
int32 PortFlags,
UObject * Parent,
FOutputDevice * ErrorText
)
Remarks
Handles fixup after importing from text