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Unreal Engine C++ API Reference > Runtime > GameplayTags > FGameplayTagContainer
References
Module | GameplayTags |
Header | /Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include | #include "GameplayTagContainer.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FORCEINLINE_DEBUGGABLE bool HasTagFast
(
FGameplayTag const & TagToCheck,
TEnumAsByte< EGameplayTagMatchType::Type > TagMatchType,
TEnumAsByte< EGameplayTagMatchType::Type > TagToCheckMatchType
) const