Navigation
Unreal Engine C++ API Reference > Runtime > GameplayTags > FGameplayTagContainer
References
Module | GameplayTags |
Header | /Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include | #include "GameplayTagContainer.h" |
template<class AllocatorType>
static FGameplayTagContainer CreateFromArray
(
const TArray< FGameplayTag , AllocatorType > & SourceTags
)
Remarks
Creates a container from an array of tags, this is more efficient than adding them all individually