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Unreal Engine C++ API Reference > Runtime > GameplayTags
References
Module | GameplayTags |
Header | /Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include | #include "GameplayTagContainer.h" |
Syntax
enum EGameplayContainerMatchType
{
Any,
All,
}
Values
Name | Description |
---|---|
Any | Means the filter is populated by any tag matches in this container. |
All | Means the filter is only populated if all of the tags in this container match. |