Navigation
API > API/Runtime > API/Runtime/Foliage
FFoliageInfo - editor info for all matching foliage meshes
| Name | FFoliageMeshInfo_Deprecated2 |
| Type | struct |
| Header File | /Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h |
| Include Path | #include "InstancedFoliage.h" |
Syntax
struct FFoliageMeshInfo_Deprecated2
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFoliageMeshInfo_Deprecated2() |
InstancedFoliage.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Component | UHierarchicalInstancedStaticMeshComponent * | InstancedFoliage.h | ||
| FoliageTypeUpdateGuid | FGuid | Allows us to detect if FoliageType was updated while this level wasn't loaded. | InstancedFoliage.h | |
| Instances | TArray< FFoliageInstance > | Editor-only placed instances. | InstancedFoliage.h |