Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field
Inheritance Hierarchy
- UActorComponent
- UFieldNodeBase
- UCullingField
References
Module | FieldSystemEngine |
Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
Include | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (ClassGroup="Field",
Meta=(BlueprintSpawnableComponent, ToolTip="Evaluate the input field according to the result of the culling field"),
ShowCategories=("Field"), MinimalAPI)
class UCullingField : public UFieldNodeBase
Remarks
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< const UFieldNodeBase > | Culling | Culling field to be used |
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TObjectPtr< const UFieldNodeBase > | Field | Input field that will be evaluated according to the culling field result |
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TEnumAsByte< EFieldCullingOperationType > | Operation | Evaluate the input field if the result of the culling field is equal to 0 (Inside) or different from 0 (Outside) |
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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UCullingField * | SetCullingField
(
UPARAM(DisplayName="Culling Field") const UFieldNodeBase* Culling, |
Evaluate the input field according to the result of the culling field. |
Overridden from UFieldNodeBase
Type | Name | Description | |
---|---|---|---|
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FFieldNodeBase * | NewEvaluationGraph
(
TArray< const UFieldNodeBase* >& Nodes |
|
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FFieldNodeBase::EFieldType | Type () |