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API > API/Runtime > API/Runtime/FieldNotification > API/Runtime/FieldNotification/FFieldMulticastDelegate
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDelegateHandle Add
(
const UObject* InObject, |
FieldNotificationDelegate.h | ||
FDelegateHandle Add
(
const UObject* InObject, |
FieldNotificationDelegate.h |
Add(const UObject *, FFieldId, FDelegate)
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/FieldNotification/Public/FieldNotificationDelegate.h |
| Include Path | #include "FieldNotificationDelegate.h" |
| Source | /Engine/Source/Runtime/FieldNotification/Private/FieldNotificationDelegate.cpp |
FDelegateHandle Add
(
const UObject * InObject,
FFieldId InFieldId,
FDelegate InNewDelegate
)
Add(const UObject *, FFieldId, const FDynamicDelegate &)
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/FieldNotification/Public/FieldNotificationDelegate.h |
| Include Path | #include "FieldNotificationDelegate.h" |
| Source | /Engine/Source/Runtime/FieldNotification/Private/FieldNotificationDelegate.cpp |
FDelegateHandle Add
(
const UObject * InObject,
FFieldId InFieldId,
const FDynamicDelegate & InDynamicDelegate
)