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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash/FSquare2DGridHelper > API/Runtime/Engine/WorldPartition/RuntimeSpatialHash/FSquare2DGridHelper/FGridLevel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.h |
| Include | #include "WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.h" |
Syntax
struct FGridCellDataChunk
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGridCellDataChunk
(
const TArray< const UDataLayerInstance* >& InDataLayers, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddActorSetInstance
(
const IStreamingGenerationContext::FActorSetInstance* ActorSetInstance |
||
| const TArray< const IStreamingGenerationContext::FActorSetInstance * > & | |||
| FGuid | |||
| const TArray< const UDataLayerInstance * > & | |||
| const FDataLayersID & | |||
| bool |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FGridCellDataChunk& InGridCellDataChunk |